1. Ghost God element counters: Metal counters Wood, Wood counters Soil, Soil counters Water, Water counters Fire, and Fire counters Metal.
2. For every countering Ghost God a player has in their lineup, the total damage dealt against a countered Ghost God by the player's countering Ghost God is increased by 20%, 30%, and 40%, respectively.
3. When the Five-Phase Shield is damaged, the shield's HP will be reduced by 100%. A Ghost God that counters the attacking Ghost God will receive a 50% reduction effect in shield damage taken, as well as a 20% reduction effect in damage taken from other Five Phases and normal attacks.
4. When multiple Five-Phase shields exist at once, each shield's HP will be reduced concurrently and the damage taken will be the lowest of the damage values from the reduction effects of each shield.
5. When a Five-Phase shield already exists and a new shield is formed, the new shield will replace the old shield.